Content is copyright © Quake3Bits & KatsBits™ 2000-2012. All Rights Reserved.
No part of this web site may be reproduced (except for personal use) without prior written permission from KatsBits.com. For more infomation on copyright click here.
If you're interested in making content for games or making your own games and interactive projects then KatsBits is for you. The site has tutorials, resources and information you won't find anywhere else. Learn the 'how', and more important to the budding developer, the 'why' things are done the way they are, 'principles' rather than 'particulars'. This includes information on making and optimising 3D models and meshes, texture making, general game development hints and tips and a host of other things related to asset and content creation.
Businesses looking for advice on realising their ideas into the virtual world space and/or 3D in general, frequently get in touch to take advantage of a unique expertise made exclusively available to assist in making their web3D experiences a reality. For more information about development consulting services available to clients see below on how to get in touch. Previous consultations have included the likes of: Complex Games, GolVision, Frenzoo, Splitz Acez, FireStaff PC...
Business enquiries should be made by e-mailing business@katsbits.com or through Skype as "katsbits".
All other enquires should be directed to KatsBits forums by posting a message - to save time search the Internet thoroughly before contacting KatsBits as most questions have already been answered, and/or have as much information to hand about your problem before doing so.
Terrain Ambient Occlusion - get to grips with texture baking AO for terrain
Maximum Draw Type - learn how to limit how Objects display in the 3DView
Make a simple .map level - Exercise III in the Learning Blender 2.5 tutorial series
Make a simple sword - Exercise II in the learning Blender 2.5 tutorial series